Save or Suck /Die in Dungeons and Dragons
Episode 66 Tuesday December 14,2021
With special guest co-hosts OG GM and Bruce Lombardo of Dix Division
Call ins & Emails from the Outlands
Call-ins & emails: Email from Web Warrior. To be addressed with Randy
1. Nu-TSR is at it again and then they are not:https://techraptor.net/tabletop/news/tsr-crowdfunds-campaign-to-stop-wizards-of-coast and then https://www.tenkarstavern.com/2021/12/bews-tsr-voluntarily-dismisses-legal.html
2. WOTC erases its own lore: https://twitter.com/alienropeburn/status/1470586389821542401?s=21
Main Topic: Save or Suck
1. What are these things called “save or suck”?
2. DnD editions had plenty of these until 3.5, 4e (and Pathfinder to a lesser extent) & 5e.
3. Alternatives:
a.) Gradual effects
b.) Maybe lots of damage
c.) Hit Point Threshold
4. How bad do they suck or do they just force other interesting challenges/choices?
5. Do the “save or suck” spells imply a certain style of game vs the others? If so, what are the main differences?
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